| Val |
Char |
Base |
Cost |
| 10 |
STR |
10 |
0 |
| 26 |
DEX |
10 |
48 |
| 17 |
CON |
10 |
14 |
| 12 |
BODY |
10 |
4 |
| 15 |
INT |
10 |
5 |
| 11 |
EGO |
10 |
2 |
| 18 |
PRE |
10 |
8 |
| 10 |
COM |
10 |
0 |
| 10 |
PD |
2 |
8 |
| 10 |
ED |
3 |
7 |
| 6 |
SPD |
3.6 |
24 |
| 5 |
REC |
5 |
0 |
| 40 |
END |
34 |
3 |
| 40 |
STUN |
26 |
14 |
| 18" |
RUN |
6 |
0 |
| 2" |
SWIM |
2 |
0 |
| 2" |
LEAP |
2 |
0 |
| STR Roll: 11- |
Run: |
18" |
| DEX Roll: 14- |
Swim: |
2" |
| CON Roll: 12- |
Leap: |
2" |
| INT Roll: 12- |
| EGO Roll: 11- |
| PER Roll 12- |
| Disadvantages |
Pts |
| Vulnerability: 1 1/2 x BODY Fire (Common) |
10 |
| Vulnerability: Fire (Common) |
10 |
| |
XP 0 |
Base Points : 245 |
| Disads Total + 20 |
| Experience Spent + 86 |
| Total Cost = 351 |
|
| Pts. |
Power/Skill/Perk/Talent |
END |
| 70 |
Sticky Multipower: Multipower, 70-point reserve |
|
| 7u |
1) Narrow Stream: Entangle 4d6, 4 DEF, Entangle And Character Both Take Damage (+1/4), Sticky (+1/2) |
7 |
| 7u |
2) Wide Stream: Entangle 3d6, 3 DEF, Entangle And Character Both Take Damage (+1/4), Area Of Effect (8" Cone; +1) |
7 |
| 7u |
3) Blob: Entangle 3d6, 3 DEF, Entangle And Character Both Take Damage (+1/4), Sticky (+1/2), Area Of Effect (One Hex; +1/2) |
7 |
| 12 |
Sticky Body: Elemental Control, 24-point powers |
|
| 42 |
1) Entangle 3d6, 3 DEF, Entangle And Character Both Take Damage (+1/4), Sticky (+1/2), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Damage Shield (+1/2) (97 Active Points); Always On (-1/2), Vulnerable--Fire (Common; -1/2) |
0 |
| 18 |
2) Physical Damage Reduction, Resistant, 50% (30 Active Points) |
0 |
| 18 |
3) Energy Damage Reduction, Resistant, 50% (30 Active Points) |
0 |
| 12 |
4) Slip N' Slide: Running +12" (18" total) (24 Active Points) |
2 |
| 12 |
5) Clinging (50 STR) (23 Active Points) |
0 |
| |
|
|
| |
|
|
| 9 |
+3 with any three maneuvers or a tight group of attacks |
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
205 : Powers Cost
9 + Skills Cost
137 + Characteristics Cost
351 = Total Cost
|
| Base OCV: |
9 |
Base DCV: |
9 |
| Adjustment+ |
|
Adjustment+ |
|
| Final OCV: |
|
Final DCV: |
|
| |
| Levels: +3 with any three maneuvers or a tight group of attacks |
| Combat Maneuvers |
| Name |
Phase |
OCV |
DCV |
Effect |
| Block |
1/2 |
+0 |
+0 |
Block, Abort |
| Brace |
0 |
+2 |
1/2 |
+2 vs. Range Mod. |
| Disarm |
1/2 |
-2 |
+0 |
Can disarm |
| Dodge |
1/2 |
--- |
+3 |
Abort, vs. all attacks |
| Grab |
1/2 |
-1 |
-2 |
Grab two limbs |
| Grab By |
1/2 |
-3 |
-4 |
Move and Grab |
| Haymaker |
1/2* |
+0 |
-5 |
+4DC to attack |
| Move By |
1/2 |
-2 |
-2 |
STR/2 + v/5 |
| Move Through |
1/2 |
-v/5 |
-3 |
STR + v/3 |
| Set |
1 |
+1 |
+0 |
Ranged attacks only |
| Strike |
1/2 |
+0 |
+0 |
STR or weapon |
| Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
| RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
| DEX: 26 |
SPD: 6 |
ECV: 4 |
| Phases: 2, 4, 6, 8, 10, 12 |
| 10 PD (0 rPD) |
10 ED (0 rED) |
MD: 0 |
| END: 40 |
STUN: 40 |
BODY: 12 |
|